![bullet 3d custom girl evolution hf patch 1.20 bullet 3d custom girl evolution hf patch 1.20](https://images.nintendolife.com/1ff6f49c8b9a7/545x385.jpg)
- #Bullet 3d custom girl evolution hf patch 1.20 mod
- #Bullet 3d custom girl evolution hf patch 1.20 manual
- #Bullet 3d custom girl evolution hf patch 1.20 archive
It is now possible to hide the little cube in the advanced mode, bones tab.Fixed being able to still drag around dynamic bones even after closing the advanced mode.Fixed a crash that happened upon deleting a character (or loading a scene) that slowed down the studio and made the boobs/butt unresponsive.Fixed a bug where dynamic bones would have weird behaviours after replacing clothes.Dynamic Bones now have copy and paste buttons (that means you can copy settings to other DBs).Standalone colliders now have buttons to toggle on/off all affected dynamic bones.Boobs tab has new "Copy to FK" feature, which works as well as the one in Dynamic Bones, which means it's not perfect but I can't make it better.It's possible to apply this to a whole sub tree the same way as resetting a one: by holding ctrl and clicking on the button.
![bullet 3d custom girl evolution hf patch 1.20 bullet 3d custom girl evolution hf patch 1.20](https://www.babyliveadvice.com/wp-content/uploads/2021/05/new-logo-cropped.jpg)
This can be used to "freeze" an object to a certain state. In the Bones Editor, it is now possible to make an object (and everything under) "dirty" (turning it purple) without actually changing anything on it with new three "Make Pos/Rot/Scale Dirty" buttons.For modders, it can detect FABRIK, FABRIKRoot, AimIK, CCDIK and FullBodyBipedIK. It also works on items compatible with IK (yes they exist, I didn't pose those tentacles in the preview picture with FK, I'm not a madman). This can be used to change the weight of individual IK nodes on your character. A new tab called "IK" was added to the advanced mode.Minor improvements and optimizations when interpolating dynamic bones in Timeline.Fixed bug where dynamic bones data would not save correctly in Timeline.Fixed bug where it was impossible to interpolate more than one blend shape group in Timeline at the same time.Added a new Interpolable for BlendShapes: BlendShape (Group, Link) that acts mostly similar to BlendShape (Group) except it links the eyes components together without needing more Interpolables.Fixed bug where it was impossible to interpolate more than one dynamic bone in Timeline.Fixed "Copy to FK" from the IK Editor giving bad results.The IK Editor can now show multiple IK scripts if the object has more than one.Added a new "Unfold Modified" button in the advanced mode bones tab that can be used to unfold the whole tree to show all the dirty bones.) in the UI and by using the buttons to move/rotate it.Īlso, here is a video tutorial, thank you very much Lavalamp22 for making this (don't hesitate to check his whole channel, it's all HS tutorials)! You can now start to edit the pose by selecting a bone (Left Hand, Right Foot.
#Bullet 3d custom girl evolution hf patch 1.20 manual
Remove HSPENeo.dll and the folder HSPE from your "Plugins" folderĭrop a character in your scene, enable IK manual posing in the "Anim -> Kinematics -> IK" menu and hit the " H" key (shortcut can be changed).
#Bullet 3d custom girl evolution hf patch 1.20 archive
Just extract the archive at the root of your game This is not necessary if you're using the Fakku version with the Extended DLC.
#Bullet 3d custom girl evolution hf patch 1.20 mod
This mod adds an alternative interface for posing a character with IK including some cool features.